What's new?
crusherX-Mac! 5 clearly focused on the needs of professionals: Native 64bit support is provided and this enables the enhancement of grain lengths and modulation depths up to 60sec. It open the door towards huge, massive and long lasting evolving sound clouds. The UI was reworked to integrate better into professional DAWs and gives a better feedback on special settings. There is more space reserved for the Physical-Modeling and Cloud-Visualization controls, the mixer controls and level meters are better accessible. Several background assistances ensures quicker workflows (there is  e.g. an automatic setting of the filter mode if certain modulation modification are done by the user). This saves your time and creates more joy on your sound investigation. The new morphing of presets / programs feature enables to morph between pre-stored plug-in programs without adding additional load to the CPU.
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Requirements to run crusherX-Mac!

crusherX-Mac! is a pure AU (Audio Unit) and VST plugin effect (VST version 2.4) with 10 inputs and 10 outputs and about 120 presets. It runs on Apple Mac Computers with Intel CPU, 1 GB, 2 GHz CPU and Mac OS X:

Requires Mac OS X v10.6 or higher.

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crusher-X Algorithm

The crusher-X algorithm is based on the traditional granular synthesis algorithm (Xenakis, Roads, Wilkins) invented in the early 1950s. In granular synthesis, short (e.g. 50 milliseconds) sound fragments, "the grains," come from a fixed file buffer. The starting time, length and silence between the grains can be modulated. More than one grain at a time is possible, so you can create complex sound "clouds" from any sound signal. 

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